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Showing posts from August, 2022

Its D&D!

Session Notes (08/17/22) Game : D&D 5e Module : n/a Players : 4 I sponsor the D&D club at school and the kids play 5e.  We just started and we’ve got about 8 players and only one kid that can DM, so I take four  of them and try to keep the premise simple: it’s D&D! I built up a small sandbox / open table concept using the city guidelines from the alexandrian’s blog . Characters : Vi, plasmoid druid Valcrius, tiefling sorcerer Theodore, harongon sorcerer Astor, goliath barbarian Session : The characters arrived in Ottgar, and after briefly describing themselves, ended up at the Smoked Salmon, a waterlogged house for wayward adventurers.  They picked up a job from the notice board, and took a gondola up river to a neighborhood of wealthy citizens known as “The Whaleback”.  Here they found the house of the Wizard Geld, who hadn’t been heard from in quite some time.  Their job was to find out what happened to him. I’m going to just briefly gloss over the session: Some animated

& The Order

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Session Notes (08/14/22) Game : Mythic Bastionland Module : n/a or maybe "& The Order" Players : 4 Moving from the midwest to the east coast took a long time, but I was super happy to sit down and play online.  We played the most recent Mythic Bastionland playtest. Characters : Brya, the Moss Knight Yaw the Bull, the Tourney Knight Harold, the Snare Knight Sanguine, the Bloody Knight Session : After 10 minutes of character creation, we discussed “start” and “scope” from the book, and settled on Petty and Open. The knights were introduced to the Domain: And told that they were seeking Castle Achnam, the seat of power in the domain, where they would find powerful seers, and hospitality from the king. They approached from the west, and found a great forest.  In a sunlit clearing, they saw a vassal, holding a pitchfork, keeping a wild horse at bay.  He shouted in his commoner’s tongue for help. The four knights cautiously approached and spent some time observing.  Brya spoke